Airwiggles x A Sound Effect Sound Design Contest Winners Asbjoern Andersen


Last month, 153 avid sound designers across the world participated in the Airwiggles x A Sound Effect Sound Design Contest: a competition where the goal was to add some amazing sound design to a VFX clip created by Dayton Busse. There were 5 award categories up for grabs: the winners of which would be given a whole bunch of free sound effects libraries!

The winners and runners up of the contest were announced last week on a livestream on Airwiggles: a social platform for audio designers. Let’s take a look at the winning entries:


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Here are the prizes:

These are the sound effects libraries that the winners got to choose from:

  • Destruction & Impact Sounds Broken Play Track 2266 sounds included, 273 mins total $149.99

    Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.

    We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.

    Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.

    Get wrecked. Get BROKEN.

  • Mechanical Sound Effects Gearbox Play Track 3551 sounds included, 279 mins total $149.99

    We’ve ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.

    GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX‘s machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.

    INTRODUCING BUILDING BLOCKS

    In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.

    GEARBOX - Rock The Speakerbox Professional SFX

  • Cold Weapon Sound Effects Hero Play Track 2846 sounds included, 238 mins total $149.99

    A warrior prepares for battle. A knight readies for combat. A sound designer prepares for post. Rock The Speakerbox is proud to present HERO, a library focused on the warrior, the victor.

    Recorded on the field and on the Paramount Pictures Foley stage, and designed by award winning sound designers, HERO contains over 7 GB of HD quality content spread across 2572 construction kit sounds and 274 designed sounds. Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor and Foley begin to detail the vast collection of sounds featured within.

    Be a warrior. Be the HERO.

  • Foley Sound Effects Melee Play Track 1884 sounds included, 122 mins total $149.99

    Bring your fight scenes to life with the ultimate sound design toolkit for hand to hand combat. Rock The Speakerbox presents MELEE, a library specializing in jaw breaking action, and raw, unbridled violence.

    Recorded on stage and designed by award winning sound designers, MELEE contains 4 GB of HD quality content spread across 1596 construction kit sounds and 288 designed sounds. From punches, kicks, blocks, body falls, grabs, slaps, bone breaks, blood splatters, MELEE is the ultimate sound design toolkit for hand to hand combat.

    Get rocked.

  • Magic & Fantasy Sound Effects Sorcery Play Track 2196 sounds included, 337 mins total $149.99

    Rock The Speakerbox presents Sorcery, the ultimate sound design toolkit for magic and enchantment.

    Harness the forces of light with white magic. Ignite the night with the unbridled power of fire and flame.Summon the darkest of evil with black magic and necromancy. Release the fury of a million volts by mastering the electron. Lay waste to your foes with the sheer might of water and acid. Conjure the frigid and unleash the frost with the power of ice.

    Recorded on stage and in the field, and designed by award winning sound designers, SORCERY contains 11.7 GB of HD quality content spread across 1992 construction kit sounds and 204 designed sounds. With spells, deflects, casts, blocks, beams and more, SORCERY provides sound designers and media content creators unrivaled wizardry at their fingertips.

    The extraordinary awaits within.

Award 1: The Creativity Award

 

Awarded to a redesign with a particularly innovative and “outside-the-box” take on the audio

 

AWxASFX Sound Design Contest: Creativity Award Winner (Damian Pace)

WINNER: Damian Pace

Runner ups: Petter Karlsten, Katharina Bär, KVBA

Sound designer Damian Pace took the first award with an incredibly dense soundscape full of details. For added context: contest participants were given over 1gb of sound effects to use in order to design sounds for this clip, including some demos of various A Sound Effect sound libraries, sound effects provided by Airwiggles founders Lewis Thompson and Greg Lester, and some free samples provided by the Airwiggles community. There were hundreds of wacky sound effects provided and most sound designers only used a small portion of them: but Damian set themselves a challenge to use every sound effect exactly once.

“I decided to use every sound provided (all 187 of them)! This forced me to use sounds I wouldn’t normally have picked for this sort of video, which I think resulted in a nice big cinematic sound, while giving the individual grapes character and helping bring them to life.” – Damian Pace

This self-imposed limitation must have been very difficult to pull off without the clip sounding like an incredible mess of eclectic sounds: however, we think Damian absolutely aced the challenge and managed to create something clean and coherent with lots of interesting, subtle textures that you only notice upon listening to the clip multiple times. We think this was a fantastic submission and is a perfect example of how limitation breeds creativity. Congratulations to Damian!

Award 2: The Production Award:

 

Awarded to a redesign that uses creative processing techniques to create amazing new sounds with the source material provided

 

AWxASFX Sound Design Contest: Production Award Winner (Sam Merryweather)

WINNER: Sam Merryweather

Runner ups: Ben Rohletter, Mackubin Owens, Jakub Rehor

Audio Designer Sam Merryweather blew us away with his entry. Sam elevated the clip to the next level with some incredible cinematic production: transforming the sound effects provided in weird and wonderful ways to create completely unique tones and textures. In order to expand the amount of source material available to him, Sam generated tonnes of new sound effects by running the source material through Granulator II inside Ableton, which gave him a whole bank of fun new sounds to play with.

“Most of these created textures were used as audio [in the session], but some were imported into Phase Plant samplers and further manipulated. One example use case was to create a rattling ball style effect from a low version of the grain-resampled rain, which is a key layer in the grape detaching section.” – Sam Merryweather

Finally, Sam ended the clip with some awesome musical cinematic sound effects which formed an epic sounding synth cadence, perfectly rounding off the video clip. We think Sam managed to use creative production techniques to create a bank of interesting source material that really helped him stand out of the crowd. Congratulations to Sam!

Award 3: The Recordist Award:

 

Awarded to a redesign that effectively uses self-recorded or synthesised sounds to enhance the audio

 

AWxASFX Sound Design Contest: Recordist Award Winner (Pablo Velasco)

WINNER: Pablo Velasco
Runner ups: Julian Ferreira da Silva, Davide Laurito, Mark Berg

Whilst we provided all entrants with 1gb+ of sound effects they can use in their redesigns, we also allowed people to record and create their own sound effects and synth patches in order to enhance the audio. Pablo Velasco took this to the next level: with almost every single sound you hear being something they recorded or synthesized themselves. Pablo embarked on a field recording trip to the mountains, and took some creative recordings of water splashing and fruits being squished at home.

“I went to a mountain with my H1n to record the sounds of the foliage and rustling leaves” – Pablo Velasco

They then supplemented this with some deep, cinematic synth patches that they designed with TAL-U-No-LX which helped give the clip some direction. Whilst we were very impressed at the quantity of Pablo’s recording efforts: we also think that the quality of these self-made sounds was fantastic and fitted the clip perfectly: and the breakdown video Pablo included at the end was the cherry on top. Congratulations Pablo!

Award 4: The Community Award:

 

Awarded to a user who educates and inspires other contestants by sharing tips, giving feedback, or creating a breakdown video of their own entry to help others

 

AWxASFX Sound Design Contest: Community Award Winner (Andrea Carsenzuola)

WINNER: Andrea Carsenzuola

Runner ups: Scott VR, Heli Linnus, Ted Hogeman

Airwiggles is all about the tight-knit audio community! We really wanted our contest participants to have fun, share knowledge, give feedback, and learn from each other – rather than to keep their cards close to their chest in order to win. We had so many Airwiggles users actively participating in the community and helping each other which was awesome to see: but Andrea Carsenzuola really went all out!

“The whole idea of this design was to make it seem bigger than what it actually is, so I tried to get very cinematic and almost over the top (by making big whooshes, deep impacts, and playing around with the stereo field)” – Andrea Carsenzuola

Firstly, Andrea livestreamed their entire contest entry on Twitch for other participants to tune into and learn from. They then also created a breakdown video afterwards showing off their session and how they created certain sounds: complete with a text-to-speech robot assistant narrating for us! Andrea put in a tonne of effort knowledge-sharing for the sound design community and for that reason we have awarded them with the Community Award! Congratulations!

Award 5: The Airwiggles Award:

 

Awarded to a redesign which is the top pick by the Airwiggles team

 

AWxASFX Sound Design Contest: Airwiggles Award Winner (Jade Dickey)

WINNER: Jade Dickey

Runner ups: Cecilia Garciá, Gibson Gillet-Behrens, Kieran Blackstone

The Airwiggles Award simply went to our personal favourite clip: and that was designed by audio engineer Jade Dickey! Jade’s focus was on making the grapes sound fresh: one of the ways they did this was by processing a provided sample of some crackling pumpkin seeds to sound like tiny water droplets.

“I really wanted to focus on making the grapes sound “fresh” via highlighting the sound of the water beads as the grapes are twisting and emphasizing the wave sounds when all the grapes are colliding” – Jade Dickey

We felt this entry nailed the story-telling aspect of the clip. It’s an advert for some form of grape drink, and Jade’s entry sounded smooth, fresh, juicy, tasty: and ultimately, it left us wanting to eat grapes! In our opinion, if this advert was to actually be televised, this is the audio that would be chosen to help sell the grape-based drink. All 153 entries to the contest sounded fantastic, and it was very hard going through them all and picking the winners: however, Jade’s entry stood out to us immediately, and deservedly went on to win. Congratulations to Jade Dickey!

That wraps up the Airwiggles x A Sound Effect Sound Design Contest. Thank you again to all 153 participants: we can’t believe the amount of people who entered! If you haven’t already, make sure to sign up to Airwiggles.com to stay up to date with any future contests and events made for the audio community.

Congratulations again to all of our winners!
– Lewis, Greg, and Asbjoern

Not on Airwiggles yet? Be sure to join the community here

 

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  • 54 sounds on fire! Another indispensable toolkit of fire, wood burning, flames and different fire ambiences that were recorded indoors and outdoors. Find the true sound of it with Vadi Sound Library.

     

     

    About Campfire, Fireplace and Stove

    From loopable fire, wood burning, fireplace and flames, bonfire, stove and campfire, this 96 kHz – 24bit collection has both organic Foley and sound design usability in stereo and mono format.

    You will get lots of organic firewood crackles, sizzles, hisses, whooshes and campfire ambiences of the forest, sometimes with owls hooting, dogs barking and the crickets. Fire bursts and igniting with spray and flamethrower, matches, magneto lighters, closing and opening of metal lids are included too.

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    You may want to check out Drag and Slide Pack for 477 sounds of dragging, sliding, scraping and friction sounds of different objects made of wood, plastic, metal on various surfaces.

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  • Blast off into a dark sci-fi world teeming with creatures and unknown wonders. Introducing the heart-pounding warfare and general FPS & Sci-fi game audio SFX pack filled with the intensity you need to start your first-person shooter game. Welcome to “Sci-Fi Shooter Game” – a game audio sound effects library featuring over 1100+ designed SFX, tailored specifically for game developers and sound designers seeking a solid foundation for their game audio. Build alien atmospheres, futuristic battlefields, UI sequences, gizmos, gadgets, doors, mechs, robots & more. Sci-fi Shooter Game covers almost all your needs, whether it’s a dark synth-wave loading screen music loop, the realistic clanks of robotic mechanical footsteps, the futuristic hum of UI elements, or the thunderous blast of weapons; every sound is expertly crafted for maximum impact and intensity. With over 78 minutes of finely tuned audio and a solid foundation of almost everything needed to complete a sci-fi shooter game, you’re in for an action-packed adventure.

    • 1173 files / 484 glued files
    • 6.69 GB of game audio assets
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    • Includes over 78 minutes of audio
  • Illumination Designed Bundle Vol. 1 features an experimental collection of sounds crafted from the electromagnetic signals of various light source.

    This bundle offers a variety of sci-fi inspired sounds, including cinematic elemenets, drones/ambiences and explosions. Our Audio Craftsmen used a Lite2Sound photodiode amplifier to capture the electric signal lights emit. These were then meticulously edited and manipulated to create a series of unique sounds.

    The 3.27GB collection includes three volumes:

     

    Illumination Designed Vol. 1:

    A series of unique cinematic elements that blend stingers, risers, impacts and low frequency rumbles.

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    Illumination Designed Vol. 3:

    A series of futuristic, hi-tech explosions.

     

    This bundle is designed to enhance film, TV, and game productions or trailers with an experimental, cyberpunk, or abstract edge. The sounds are suitable for genres like sci-fi, thriller, and fantasy, adding mystery, eeriness, and tension to projects.

    All sounds are delivered in a high-quality 24Bit 96kHz format, allowing for further sonic manipulation. They have been meticulously edited and tagged with extensive UCS compliant metadata for easy organization and use.

  • Car Sound Effects 2000s Cars 3 Play Track 2376 sounds included, 287 mins total $200

    Compilation of 10 different 2000s cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3, FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II and Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

     

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    1. Fiat Bravo 2007 compact car

    2. Ford C-Max 2003 MPV minivan multi purpose vehicle

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    4. Land Rover Freelander 2003 compact crossover SUV sport utility vehicle

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    6. Opel Vectra C 2005 large family car

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    9. Volkswagen Polo 2009 subcompact supermini car

    10. Zastava Yugo Koral In 2002 subcompact supermini car

  • ‘Shoot ‘em up’ has never been this exciting! From powerful laser and plasma blasts, to specialised sounds such as fire, rain and laser circles, Sci-Fi Weapons: Bullet Hell adds intensity to virtual battles. With our trusty Vaemi’s El-Ma electromagnetic field mic, we’ve captured some wild electronic shenanigans, blending them with our synthetic sounds to cook up weapon effects that’ll make your players go, “Whoa!”


   

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