Ubisoft Bordeaux’s game audio team on “Assassin’s Creed Mirage” talks about how they created the sound of ninth-century Baghdad (including building believable, multi-national crowds), what went into designing their ambience and Foley systems to support the stealth and parkour-focused movements, how they created the sound of the new ability ‘Assassin Focus,’ how they incorporated Arabic musical instruments into the UI sounds, and so much more!
Read More20 great new sound effects: tons of vehicles, gritty horror, magical ambiences, cityscapes, and more!
Hear the very latest in sound with these 20 new releases from the independent sound community:
Read MoreGet yourself a free sound effects library (and more!) here:
Get premium sound effects for free here, as an early Christmas present!
Read MoreBehind the Immersive Sound & Mix of ‘The Hunger Games: The Ballad of Songbirds & Snakes’ – with Jeremy Peirson and Michael Babcock
Find out what went into creating the detailed sound and Dolby Atmos mix of ‘The Hunger Games’ prequel ‘The Ballad of Songbirds & Snakes’ – from designing elaborate futz treatments to panning particles of debris and much more!
Read MoreCreating Better Spatial Audio Experiences
Ira Bolden talks spatialization and immersive audio formats, binaural audio for games, using AI to create personalized HRTFs (head-related transfer functions), and more:
Read More50+ new sound libraries: Check out the highlights with wild animals, robotic sidekicks, detailed firearm Foley, off-road vans, P-51 fighter-bombers, and more!
Discover the freshest sounds available anywhere with these new releases from the independent sound community:
Read MoreBehind the Haunting Sound of Alan Wake 2 – huge interview with the audio team at Remedy!
Gamers are thrilled with Remedy Entertainment’s new survival horror game ‘Alan Wake 2’. This in-depth interview with the sound team – led by Audio Director Richard Lapington – covers their many creative and technical achievements for the game – from custom diegetic music to live-action versus gameplay aspects to sound designed elements and much, much more.
Read More21 great new sound libraries: majestic bison, futuristic UI, major city ambiences, all-inclusive bundles, and more!
Want the freshest sounds in the audio industry? Explore the fantastic new releases from the independent sound community here:
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