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Home Sound Effects

Sound Effects

  • ‘Household Water’ by Badlands Sound includes 86 high-quality water sounds found throughout the home that will be great for your projects. Hear the flowing sounds of water from kitchen and bathroom sinks, bathtubs, small and large fountains, drains, and much more.

    This library was recorded by Sound Devices 702t with a RODE NTG3 microphone in 96k / 24bit.

  • This library is a collection of South African Emergency Service sirens. It’s a collection of siren sounds from various distances and for various vehicles. There are mono and stereo versions, as well as processed options. South African Emergency Services use the same 3 sounds whether its an ambulance, police vehicle or fire truck. Combinations of each are used in different situations and are part of this library.

    All tracks recorded with the Zoom H5 XY stereo pair as well as a Sennheiser MKH60.

  • Cinenergy is the first installment of CINE series.
    It is a collection of dark, dirty, analog, synthetic impacts and whooshes, designed to energize your projects.

    Cinenergy (Cinematic Energy) is a library created with sound designers in mind.
    Add dark, synthetic impacts and drops to you trailers, enhance existing sound design with extra transitions and modern cinematic drops.

    Collection consists of 100 carefully designed and rendered sound effects with baked-in Soundminer’s metadata.
    All sounds have been created and processed using top tier gear in order to deliver crisp, modern, error free sound.

    RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060
    CREATED AND EDITED WITH: Modular, DBX 120A, TC Finalizer 96k, Reaktor, Serum, Live

    CINE series explained:
    Cinenergy: Dark, energetic, Impacts, whooshes and transitions
    CineDrop: Slow-motion impacts, downers and bass drops
    Cinescapes: Seamlessly looping, modern cinematic soundscapes

  • Unheard Sounds releases their first sound pack titled ‘MAGIC: Organic Twinkles and Shimmers’!

    This extensive library of organic, unprocessed, ‘magic-sounding’ props and textures can be a go-to for any sound design that needs some raw, magical character to it!
    Beautiful, unique materials on mobiles, interesting whooshes, bowed cymbals with vibrating textures… and all recorded with a Sennheiser 8040ST pair and a Sanken CO-100K for pristine quality! See sound list below for details.

    Get a taste of our product by listening to the design demo (which exclusively uses sounds from the pack) and by watching the trailer here:

    MAGIC: Organic Twinkles & Shimmers |  Trailer


    Includes Various Organic Source Such As:
    • Rain Stick Performances (Some Movement with Less Pebbles and Glass Debris)
    • Bowed Cymbal Performances (Some with Glass Rattling on Cymbal, Some with Muted Crown or Side for Unique Character)
    • Garden Cultivator (Movement, Hits & Ring-outs)
    • Sea Glass Shards (Mobile Movement)
    • Obsidian Needles (Large and Small Mobile Movement)
    • Whooshes and Twirl Movement  (With Violin Bow and Various Gauge Guitar Strings)
    • Weaponry (Slides and Scrapes)

  • Animal Sound Effects Collections Animal Hyperrealism Vol II Play Track 2000+ sounds included $170

    Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Door Sound Effects Closets Play Track 106+ sounds included $49

    Meet CLOSETS_Small Doors, the first Household library from SoundFxWizard.

    Closets is a collection of 106 high quality 24-bit 96khz recordings of opening/closing and locking/unlocking households.

    It contains drawers, doors, washing machines, wardrobes and also small objects like chest, dvd box, cassette player.

    All sounds has been recorded and edited by talented sound designer Vincenzo Bellanova and thanks to their neutral mastering are perfect to fill sound effects needs in films and videos.

  • Skillfully performed using glasses as instruments, Sonomar Collection: Crystal Sing features 46 clean, high quality recordings of ringing vibrations perfectly suited for your harmonic tonal needs. This unique collection contains sonorous ringing tones at various pitches as well as sharp squeaks and rubs. Use the raw recordings to add hypnotic resonant layers to your projects, or alter them to experience the depth of Crystal Sing’s harmonic range.

    To capture these sounds, sound designer and recordist Martin Pinsonnault (Big Little Lies, Dallas Buyers Club) and the Sonomar team used six different types of glasses including Ricard, cognac and champagne flute glasses. The tonal vibrations created by rubbing a wet finger along the rim of the glass were recorded in 192kHz with MKH-8040 microphones in ORTF setup. Each glass produced its own pitch and tone dependent on its size, shape, and the amount of water added. The rich high frequency response and minimal noise make these clean harmonic tones ideal for pitching and processing.

    Each sound file is embedded with comprehensive metadata to help you find the exact sound effect you need with fast, pinpoint search. Enable creativity with detailed descriptions of each recording and their specific sonic qualities. Advanced metadata fields include translated French descriptions and additional info to ensure compatibility across any database search platform such as Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.

    Sonomar Collection: Crystal Sing is also included in Pro Sound Effects’ CORE: Standard.

    Key Features:

    • 46 sound effects (790MB)
    • 24-bit/192kHz broadcast .wav files
    • Rich embedded metadata descriptions
    • 100% Royalty-Free
  • Golden days of old school hip hop from the 80s and 90s with production techniques of new school and Trap beats.

    25 kits + 323 Samples + 22 loops.

    “Inner Circle – New City is lush! A lovely blend of hip-hop and electronics, which is rare these days…”
    – Valance Drakes


    Blend the golden days of old school hip hop from the 80s and 90s with production techniques of new school and Trap beats, and you get our most recent Inner Circle drum library: NEW CITY

    If you are a Hip Hop or electronic music producer, NEW CITY is boling over the rim with only the highest quality samples that you’ll be glad to add to your secret bag of tricks.

    The NEW CITY collection was created by electronic music artist Alex Retsis aka Qebo in collaboration with SoundMorph. Based out of Athens, Greece, Alex is signed to the Detroit Underground, Modular Expansion and Anthropos-Mekhane labels. Alex is an award winning professional sound designer who is also an endorsed artist by Korg.

    25 kits – 323+ samples – 22 loops – 24-bit 96 kHz .wav files
    Pre-made templates for:Battery 4, Ableton, Maschine, Kontakt
    Embedded with Soundminer and Basehead metadata

    Featured genres:
    Old School hip hop + New School hip hop + Trap + Grime + Electro + Breakbeat

  • Sacrificial Chants contains a vast collection of demonic chants and whispers in a range of ancient and forgotten languages. These devilish sounds will make a bone-chilling addition to your collection of horror sound effects and will be perfect for use in scenes involving demonic rituals, paranormal events, satanic worship and ancient tribal chants.

    Our Audio Craftsmen recorded human vocalisations (male and female) of sinister and unnerving chants with professional voice actors. These recordings have then been purposely processed and manipulated to be as unsettling as possible. The files have been edited for maximum usability and can be dropped straight into your session timeline.
    All sounds were recorded in 24Bit 96KHz allowing for further manipulation and experimentation, and contain extensive metadata to make navigating and finding the right sound as simple as possible. Almost all of the sounds are provided dry (without reverb).

    Sacrificial Chants is broken up into 6 separate folders, each with its own distinct character voice. These include:

    Whispering Witch – An old and cruel witch whispering dark spells in an ancient language.

    Dark Wizard – A dark wizard performing summoning chants in a forgotten language.

    Evil Nymph – A twisted and demented water nymph that has been turned to the dark side.

    Demonic Monk – A religious scholar who is possessed by an evil and cunning demon, speaking bible verses in Latin.

    Tribal Shaman – A tribal witch doctor channelling dark spirits and casting a wicked curse upon the enemies of his tribe.

    Reptilian – A shapeshifting extra-terrestrial being who invades the minds of her enemies through sinister whispers.

  • Traffic Sound Effects UK Traffic & Vehicles Play Track 26 sounds included, 62 mins total $28

    UK Traffic & Vehicles contains a varied assortment of traffic & vehicular sounds captured during field recording sessions by our team of Audio Craftsmen. The sound effects in this library will make for a fantastic addition to your audio collection and will be perfect for use in short films, documentaries, commercials, and video games.

    The team has gone out of their way to bring you a range of different sounds, including vehicle pass-bys and ambient recordings of distant traffic. We recorded a selection of cars, buses, trams and trains from varied perspectives, and all sounds were captured in their real-world locations to give you the most authentic & grounded representation of UK traffic & vehicle sounds to use in your projects.

    The 26 files included in this library have been carefully edited so that you can seamlessly drop them into your project timeline and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata to allow you to search for and select the desired sound with maximum ease.

    Some of the included sounds are: Interior ambience of a moving bus, distant traffic passing through a tunnel, trains passing overhead, vehicle pass-bys on a wet road, siren pass bys, and a petrol station car park.

  • City Life Sound Effects UK Big City Exteriors Play Track 36+ sounds included, 72 mins total $29

    UK Big City Exteriors contains a varied assortment of ambient sounds captured during field recording sessions in Manchester, Liverpool and Sheffield by our team of Audio Craftsmen. The effects in this library will make for a fantastic addition to your general audio collection and will be perfect for use in short films, documentaries, commercials, and video games based both in the UK and abroad.

    The team has gone out of their way to bring you a range of different sounds, including tram squeaks, recordings of people passing by, crowds, street sweepers, skylines, construction and much, much more. We recorded a selection of ambiences at different times of day, covering many different central city locations to give you the most authentic & grounded representation of the UK city life to use in your projects.

    The files included in this library have been meticulously edited so that you can drop them into your project timeline instantly and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata and are UCS compliant to allow you to search for and select the desired sound with ease.

    Some of the included sounds are: Water features, Bus idling and departing, children playing, car pass bys, preachers, cityscapes and skylines.

  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • Travel through time with our new sound effects library, Antique Telephone. Everything you need from dialling numbers to ringing sounds, this collection is perfect for your films, documentaries, video games and other projects, especially those with historic settings.

    Our Audio Craftsmen exclusively captured various sounds of a genuinely aged candlestick telephone. The recordings include: fast and normal variations of individual numbers (rotary dials), picking up, dropping ear piece, placing telephone on table, ear piece falling down, telephone ringing and much, much more. This is the most extensive and faithful capturing of a ‘Bell’s style’ vintage telephone available anywhere online.

    All sounds were recorded in 24Bit 96kHz allowing further sonic manipulation in our acoustically treated Foley suite. We then meticulously edited and tagged the files with extensive UCS compliant metadata for ease of use.

  • Eastern European Urban Ambiences is our newest sound effects library made in collaboration with West Wolf Audio.

    Immerse yourself in this collection of dynamic drones, room tones, electrical hums and distinctive spot FX. These sounds were recorded in a variety of urban environments, including
    hotels, hospitals and restaurants. Enjoy the acoustic character of old elevators, high voltage hums, fridges, empty rooms, reverberant spaces and urban animals that this library has to offer!

    These high-quality sounds are rich in texture, tone and timbre; perfect for setting the mood in your film, TV and game soundscapes! Our Audio Craftsmen have carefully edited each sound for maximum sonic clarity so that you can drop each sound directly into your project timeline and get down to work with minimal fuss.

    All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use! So feel free to get creative, or, just simply place any of these ambiences into your latest project for a true representation of life in a great European metropolis.

  • Geophonic Instruments Vol. 3 is the final entry in our trilogy of Geophonic Instrument libraries.

    This collection of sounds features an array of cutting-edge sounds, which have been designed from raw recordings captured with the Lom Geofon. Our audio craftsman made use of a Glockenspiel and Harmonica for this library, recording sounds such as generic hits, rumbles, scrapes, blowing’s and taps.

    Geophonic Instruments Vol. 3 is perfect for sci-fi, horror and mystery projects, and will also lend itself well to Film, TV and Game productions across a variety of genres.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

  • Anime Game Fight Voices Vol. 2 is a humongous collection of female fight vocalisations. Inspired by existing anime characters, our Audio Craftsmen performed a diversity of grunts, exhales, gasps, yells, ‘hyah!’s, ‘hmph’s, pants, strained cries and breathing and more! Perfect for layering some colour and excitement to your game, film and TV fight sequences.

    Our Audio Craftsmen have developed 6 different characters to be use individually, or mixed and matched to build more complex voices.

    Sounds have been separated into the following character categories:

    Adult Slayer: A character who’s fighting for her life! These sounds were performed with a lower pitch in voice.

    Adult Warrior: An extensive selection of grunts, breaths and attack vocalisations. These were also performed at a lower pitch to represent brave, adult characters.

    Fairy Fighter: Very high-pitched exhales and gasps. For the underdog character who’s doing the best she can to help save the day!

    Little Warrior: High-pitched exhales and grunts for intense combat scenes starring smaller-sized heroes.

    Schoolgirl: An anime classic! Featuring squeaky, energetic feminine vocals.

    Small Girl: Full of energy and attitude. For young or little characters requiring higher-register vocalisations.

    Warrior Elf Princess: An adorable yet courageous character. Exploding with expression and aggression.

    All sounds were recorded in 24Bit 96kHz, and have been tagged with extensive UCS metadata for ease of use.

  • Bundles Phantasmal Ambiences Bundle Play Track 27 sounds included, 81 mins total $32

    Phantasmal Ambiences Bundle comprises unnerving horror ambiences designed to make audiences recoil and shake! Distant noises of poltergeists, demons, aliens and other deranged beings create a sense of insecurity and tension in the listener, and are thus ideal for intensifying other-worldly spaces in your horror Film, TV and Game projects.

    Our Audio Craftsmen recorded a variety of spine-tingling props and movements at 344 headquarters and a Neo-Gothic Nottingham church. These were all chosen and manipulated with the intention of alluding to a supernatural presence somewhere in the near-distance. Further design processes were then applied to form blood-curdling, chilling soundscapes sure to maximise the fear in your audiences!

    Phantasmal Ambiences Bundle comprises unnerving horror ambiences designed to make audiences recoil and shake! Distant noises of poltergeists, demons, aliens and other deranged beings create a sense of insecurity and tension in the listener, and are thus ideal for intensifying other-worldly spaces in your horror Film, TV and Game projects.

    Our Audio Craftsmen recorded a variety of spine-tingling props and movements at 344 headquarters and a Neo-Gothic Nottingham church. These were all chosen and manipulated with the intention of alluding to a supernatural presence somewhere in the near-distance. Further design processes were then applied to form blood-curdling, chilling soundscapes sure to maximise the fear in your audiences!

    The entire bundle is delivered at 24Bit 96kHz and tagged with extensive Metadata for ease of use.

  • The Foley Vault is home to an ever-growing collection of original Foley recordings.

    Each library was captured by professional Foley Artists on our in-house Foley Stage using a Sennheiser MKH50 microphone.

    These sounds were originally performed for a variety of feature and short film projects. They have now been compiled and released for you to edit and implement into your own film, game and television productions.

  • Sound effects recorded from 17 different cameras, all analog, analog reflex cameras, or digital reflex cameras, produced from 1960 to 2010.

    From simple clicks and timers, to modern time, lenses focusing, servos and shutter sounds, the sound effects library is packed with a lot of goodies.

    The Analog Cameras library includes:

    • Winders
    • Clicks/switches
    • Open/close Film cartridge chamber
    • Shutters
    • Lens servos
    • Lens removals
    • Timers
    • Flash charges and Flash releases
  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

  • Exosuit contains a large number of armored sound FX ready to use. Inside this turbocharged bio-suit you will find an arsenal of mechanized pieces of equipment noises and mechanical sequences.

    Also included are sampled organic sounds, metallic impacts, chain sounds, pneumatic and hissing air sounds, whooshes, explosions, electric arcs and surges and diverse ranges of alien weapons (grenade launcher, a variant of the ARC Gun and missiles). All files are named and sorted thematically.

  • Ship Sound Effects Motorboat Play Track 12 sounds included, 18 mins total $49

    Get the sounds of a motorboat, with a Tohatsu 3.5 hp 4-Stroke engine mounted. It features sounds such as starting, neutral and forward speeds, false starts, engine offs, constant forward speed, and more. More than 18 minutes of motorboat sounds are included.

  • The Burroughs Protectograph that we acquired was manufactured around the turn of the 20th century and had a single unique function – to stamp and emboss checks for banks. The Burroughs corporation has been around since 1886, and was an early force in the adding machine, check stamper and typewriter industries. This Protectograph version had an electric mechanism that would move large printheads down through a ribbon and would stamp a check hard and repeatedly for as long as the print key was held down. Our machine was acquired in perfect working condition.

    Its keys have a short through but a satisfying clack, and the punch mechanism is a huge whir stamp sound than can cycle if the punch button is held down. We rolled with the case both on and off, which revealed very different sounds from the main electric mechanisms.

    We ran the whole session with three perspectives miked up – front by the keys, in the back by the punch and a wide perspective perfect for bgfx placement. The front and back mics were Schoeps CMC6.MK4 and the wide mic was an AT 4050 in omni about 5 feet away. Listen to the straight examples give a clear accounting of the type of sounds we got from this machine, and the bent examples show what can really be done with those sounds and the Kontakt instrument.

     

    Key features for Burroughs Protectograph

    • 3 mic perspectives of each performance
    • 10 unique articulation groups
    • 10 + performances per articulation
    • 13 Kontakt .nki files (unlocked)
    • .nki files require full version of NI Kontakt 4 or higher
    • photographs and video stills

    Note: Can be used without Kontakt too!
    All Kontakt instrument libraries include fully unlocked and accessible metadata tagged .wav files. You don't need any version of Kontakt to use these files as a standalone sample library.

  • Nature & Countryside Ambiences Forest Reverb – Outdoor Impulse Responses Play Track 134 sounds included, 6:41 mins total $25

    Get a collection of 134 impulse responses – recorded in the forest.

    What if, instead of going to the forest to record the sound, we can find a way to bring the characteristics of the forest to us? Say, for example, we have recorded a sound in the studio like the sound of chopping wood or foley footsteps, but we want them to sound like they are in the forest?

    There is a way to emulate this. To make our source sound like it is, in fact, in a forest. The answer is to use the impulse response of the forest and one of the convolution reverb plugins for your DAW.

    An impulse response of the forest (or “forest IR”), is the sum of reflections from trees, foliage and the ground by very short signal at high volume. For this sound library, I recorded different impulses in a stereo at different locations of the forest with perfect conditions. Also, the library includes alternate versions of these impulses for use in the processing of the sounds that are far away from the listener.

    Note: Requires a convolution reverb plugin
    – here are some free options:

    For using these impulse responses, you need a convolution reverb plugin (not included). The library can be used with the built-in convolution plugins in many DAWs like ProTools, FL Studio amd Sony Vegas, and there are other commercial options on the market, but costs can be high. For starters, you can use a free convolution reverb from the following

    LiquidSonics’ Reverberate LE (Win)
    SIR by Christian Knufinke (Win)

    A wide choice of IR’s will allow you to choose the most appropriate nuanced impulse response for your material. As you gain more experience with this forest IR, you will find that you can quickly adjust the ratio and volume level for wet and dry channels and effectively use other options of convolution reverb. This powerful forest reverb emulation will be incredibly effective for your sounds.

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